His previous company produced interactive music apps, including the world's first app album Björk: Biophilia, which was acquired by New York MoMA as the first app in its art and design collection. Snibbe began his career as one of the early developers of After Effects (acquired by Adobe), and worked at Interval Research Corporation on interactive music, cinema, and haptics research projects.
Snibbe’s work has been incorporated into concert tours, Olympics, museums, airports, and other major public spaces and events, and he has collaborated on interactive projects with musicians and filmmakers including Philip Glass, Beck, and James Cameron. He has received the Webby and Ars Electronica awards, and grants from the National Science Foundation, the Ford Foundation, the National Endowment for the Arts, and the Rockefeller Foundation.
Snibbe holds over twenty patents, and his interactive art is in the collection of MoMA, the Whitney Museum, and other institutions. In addition to his founding and involvement with several startups, Snibbe serves as an advisor to The Institute for the Future and The Sundance Institute, and has held teaching and research positions at UC Berkeley, NYU’s Courant Institute of Mathematics, San Francisco Art Institute, and California Institute for the Arts.